I imagine that Titan Industries started as an ambitious concept. A hybrid of a factory layout/logistics sim, integrated into a city builder, combined with an RTS, all wrapped up in a satirical dystopia that encourages you to become the most sinister villainous hypercapitalist ever.
All those parts are present, and as a bonus it’s unbelievably gorgeous, with strong voice acting and a distinctive soundtrack that will rattle my head for weeks. Most of its parts are built to a high standard, it’s sad that the final design doesn’t work at all.
Of all things, IOT reminds me of Fragile Allegiance. You are a ‘Founder’, sent to an already colonized and abandoned Titan to build a new city on the orders of the Council. You are a ‘Founder’, sent to an already colonized and abandoned Titan to build a new city on the orders of the Council. First, its by salvaging ruined buildings for minerals and isotopes, then mining for surface deposits, which all goes back into your building resources. Curiously, you never combine two resources to make a third, you can only upgrade minerals through a leveling system. Higher level resources are more powerful, for example, a construction site will accept 100 raw minerals or four higher level units. It’s a little weird, but it mostly works. Double clicking on your starting buildings brings up an interior view, where you place machinery, small modules for workers and storage, power pylons, etc.